Mike Ramsay and Jim Barton founded TiVo in 1997. Their original plan was to create a network server for homes. Realizing it would be hard to explain to consumers why they needed one, they narrowed the idea down to one component of the original plan: the digital video recorder (DVR). The first version was launched in 1999. TiVo was ground-breaking in that it took all the information that existed on television and gave the viewers the power to manipulate it. With TiVo, you could skip commercials, pause live TV, schedule the recording of every episode of a series--all the things one might expect to be able to do with data. But these new features sparked controversy in Hollywood. Networks worried about losing control over how people watched TV. By skillfully navigating the border between what's possible with technology and what television executives would tolerate, TiVo brought about a revolution in the way people watch TV. Like Google, its name became a verb. TiVo went public in 1999. Ramsay stepped down as CEO in 2003, but remained as chairman. Livingston: You came to the United States when you were in your mid-20s. What brought you here? Had you planned to stay for as long as you have? Ramsay: The reason I came was because I worked for HP. I joined HP right out of school. I was educated in Scotland, and they had a factory over there. Through good fortune, I got a chance to come over here with HP and check the place out, and loved it so much that my wife and I decided to come here. It was the mid-'70s and Britain was in bad shape. That was when there was 25 to 30 percent inflation; there were strikes everywhere. By today's standards, it was a complete mess. A lot of people, not just myself, were disillusioned. This was like Disneyland for technologists, so off we came. I had a great career with 191 Mike Ramsay Cofounder,TiVo 14 CHAPTER HP and kind of moved on from there. It was definitely the American "looking for opportunity." Livingston: Wasn't the time around the start of the microcomputer revolution? Ramsay: It was very early on. There were no PCs. The microprocessor idea had just gotten going, and they were 4-bit microprocessors--that was state of the art. Designs were all basically custom hardware designs, so it was very different. I was involved in chip design at that point. That felt like rocket science. That was the leading edge, and therefore it was the most exciting thing to work on. When I left HP in the early '80s, I went to a startup company called Convergent Technologies. They had been founded before the PC revolution-- that happened during the formative stage of the company. The idea of Convergent was to build a workstation. That notion of a CRT and a CPU and a keyboard was brand new. Computers were things that sat in rooms and had terminals, and this was completely self-contained. I thought that was really exciting. It was during that period that the IBM PC came out. I remember the entire company was run on an Apple II--this thing that looks like a little wedge. Because it had to do all this stuff for the company, it got too hot and it had fans bristling out of it. By today's standards, it was pretty archaic, but it was also very exciting. People like Bill Gates were young kids then. A lot of the people who are now very famous were just young engineers that were trying to come up with a good idea. And they did. So the rest is history. We were definitely at the center of the universe, and that was fun. You felt like whatever you did, you had the best opportunity and you could go to the best places and work with the brightest people. They had energy and enthusiasm and they couldn't fail. There was nothing that was impossible. Culturally, in the UK, it was much more subdued; people were much more cautious. I was just back there, and I was looking at a bunch of venture firms and their portfolio companies. I was curious to see what's the attitude of a typical startup in Scotland compared to here. I found that they are just culturally a whole lot more conservative and cautious. And somewhat lacking in selfconfidence. You come over here and... I had a meeting recently with a couple of early 20-year-olds who have decided to drop out of Stanford because they got bored, and they are trying to raise money to fund their startup. They believe they can do it, and nothing's going to hold them back. They have confidence, they have that spirit, which I think is great and is probably unique to this part of the world. Being part of that for so long, for me, has been very invigorating. Livingston: Take me back to when you decided to partner with Jim and start TiVo. Ramsay: I had a couple of stints at HP, and it was during that second stint that I met up with Jim. We were building a team inside the company, and we hired some very talented people, including Jim, and Tom Jermoluk, who went on to run @Home. We all kind of became pals. 192 Founders at Work After a year or so, I realized that I couldn't go back to a big company thing; it just wasn't going to work. I got recruited to this opportunity at SGI, which then was a couple of hundred people. Mark Perry just joined (he's one of the partners at NEA), Dick Kramlich was on the board, and so I went over there and thought this was the greatest thing I'd ever seen. The technology was phenomenal. I thought Jim Clark was great. The people there were super bright. Sometimes you just walk into an environment and you know. There are no questions to be asked; you just kind of know and that's it. And that's how I felt about SGI. When I decided to join, I told T.J., Jim, and some others, and they said, "Great, when do we start?" So there was a whole exodus out of HP. We actually ended up in different departments at SGI. We never worked very closely together, but we always kept in touch socially. Jim went off and became a world-class technologist in his own field. He invented things at SGI that nobody else had done. He made UNIX work in parallel processing systems. He made UNIX work in real time. You had to have real-time systems to do graphics, because the flight simulator couldn't hiccup once in a while. So he went off and did that stuff, and I was very impressed with what he had done. I was off doing all the low-end workstation things for SGI. I was hanging out with the movie studios and special effects people and got to know that whole crew. I started to get really interested in what you could do with computers in the entertainment space, things that I considered not-boring, because most computer applications are pretty boring. I got interested in how you can use computing technology to do things that are really entertaining and very different from what you might expect it to be used for. Jim, on the other hand, coming from his technical background, started to work on a video-on-demand system that SGI was doing with Time Warner. It was in Orlando, Florida. They did the very first video-on-demand system, called the Full Service Network. Technically it was brilliant, but the experience turned him against all things institutional in the TV world, like cable companies and satellite companies. He felt they were like monopolies and we were going backwards. But nevertheless, he kind of liked that space. So Jim was doing that and left SGI and went off and tried to start a company. About a year later I left, and just by happenstance I got hold of him. I can't even remember who called who, but we ended up going out to lunch and we kicked around a few ideas. We said, "It would be kind of fun to work together on some ideas, because we come at it from different angles. Maybe we'll come up with something. Maybe we could do a company." We thought that was a fine idea, so we kept going out to lunch and talking about it. We had some great lunches. We started to home in on this idea of using computing technology in home entertainment. At the time, it was like home servers and home networks. You wired everything in the home network, and it was a little bit ahead of its time, which got us interested. After a while, we put this together in a presentation. It wasn't a business plan, but we had some ideas of what we'd like to do. We came here [to NEA] and other places and peddled it around. Most people just kicked us out because Mike Ramsay 193 the model for venture capital was--and it is still to some extent this way today, but certainly was 10 years ago--their ideal companies are ones where people come in and say, "We have this idea. Here's the market. Here's the size. I want $5 million, and I'll be profitable from day one. And I'll give you half my company." We came in and said, "It's not like that in our case." First of all, it was a consumer play, and that was new. Second, it was a service company--because early on we had really wanted to do that. At that time, VCs generally didn't invest in service companies. Number three, we said, "It's going to be capital intensive. It's going to require a lot of money. You can give us a little bit of money right now, but it's going to require a lot more." So we had three things going against us, and they all kind of freaked out. The only two people that didn't freak out were Stewart Alsop of NEA and Geoff Yang of Redpoint. Livingston: Why do you think they thought differently? Ramsay: Geoff told me that he was fascinated by this space and wanted to do something, but he hadn't seen too many companies with any ideas. We kind of wafted in, and he thought, "Great. Suddenly we've got a couple people who could probably run a company and who've got a creative idea and can make it happen." So he was all fired up about that. Stewart is a visionary. He's way out there. So this was a natural for him. He looks for companies that are trying to push the envelope and do something radically different. It kind of fit him emotionally. Neither of these guys were thinking about, "How much money do we make? Is the market ready?" They certainly weren't thinking about, "Are they going to violate copyrights or get sued?" or all that stuff that we got threatened with. They just thought, "Here's a couple of people that have got a fascinating idea. Who knows if it's going to work or not, but we'll give them some money and see what happens." Livingston: Your original idea was not just a DVR, right? Ramsay: It wasn't. It was this flamboyant, home server network thing. And we actually got funded based on that. When we got into the technology, we realized, "Hey, network technology isn't quite there yet. The idea of a server is fine, but how do you explain it to the average consumer?" We learned very quickly that this was going to be a hard sell and a hard thing technologically. At the time, this server had a ton of apps that we thought up, one of which was DVR. We said, "Look, you can't do everything, so let's design a simple server based on very low-cost technology. Let's decide on one app that we think is the killer app to run on it, and let's do that. If that's successful, then we'll branch out. Forget the network thing and forget the massive amounts of storage and high cost and hardware models and all that." We thought the DVR idea--we called it PVR at the time, personalized television or something like that--we thought this was a cool idea. It fascinated us because, once you looked under the covers, you realized it was a very difficult technical problem. The fact that it was a consumer product and it had to be television meant that it had to be completely reliable and bulletproof. Jim 194 Founders at Work immediately flipped into this mode of "How do you make that work?" He started thinking about this, and all his real-time UNIX and video-on-demand experience started to come together, and we thought, "This could be very cool." So we clicked on it. We went back to the VCs and said, "Thank you very much for the money. We've changed our minds. Here's what we're going to do and here's why we think it's a good idea." They said, "Oh, that just sounds like a VCR." (Anytime anyone says that to me, I go completely nuts.) So we had this challenge of explaining, "It's actually not a VCR. It's a lot more sophisticated and uses a hard disk, and therefore you can record and playback simultaneously and do clever things like pause live TV, and so on." We then hired people who came in and were very creative and thought a lot about the user interface and how you actually make this work internally. In a very short space of time--like 6 months from when we got started--we had a good-sized team of people who were all working on this from different aspects. One of the things I worried about in starting a company was... you come from a high-tech background and, depending on the technology, if it's cool, it attracts the brightest. If you go back in history and you look at all the different phases of technology evolution, you find there are certain things that are in vogue that attract very bright people. Certainly through my tenure at SGI, the big thing was UNIX. All the best people wanted to work on UNIX. UNIX was the sandbox that they could be creative in and solve difficult problems. That's where they wanted to be. So companies that did that, like Sun and SGI and others, attracted very bright people, and therefore you got great work done. I thought, "I'm going to start a consumer company. It's going to be a little box that can't cost more than $200 or $300. It's going to do a very simple function. It's got to work with a remote control. Is that going to be challenging enough for us to attract the brightest people? Because I don't want to run a company that has a second-rate engineering organization. I want to run a company that has a top-rate engineering organization." So I was worried about that. Then Jim hired a guy that he had known from SGI who was really bright. That was kind of the first key hire. We'd begun to realize that inside this thing it was very difficult, and, as we identified these great engineers and they came in, we sort of explained a little bit about it to them, and they said, "It sounds like a very difficult problem. Sign me up." I think TiVo became the first company, certainly in this area, that created a new playground for those really great people. It was nothing to do with UNIX, although it was a Linux-based system. It was to do with creating an integrated system that really worked well and was inexpensive. Hide the technology from people--that was the challenge. When you used it, you never thought of it as anything. You thought of it as a remote control. That, I think, really got people's imaginations going. They said, "Yeah, I'd love to work on that. That sounds interesting." Livingston: Can you tell me about some of the biggest technical challenges? Mike Ramsay 195 Ramsay: While people had talked about storing video data on a disk before, actually creating a consumer product that used a disk to store video was pretty radical because, at the time, it was really expensive. We had to make a bet on whether the price was going to come down fast enough to make this any kind of consumer product. Originally, this thing had 14 hours of recording time and we were going to have to charge $1,000 for it. We better be on a pretty steep curve, right? But once we had decided that, the big deal was, "How do you use the disk?" A disk has got fast seek. It's not like a VCR, where you have to record something on the VCR and that's all you can do with it--once it's recorded, you can play it back; it's a linear thing; you can only do one thing at a time. What we saw on the disk was--because it's a random access device and that little head moved really fast--you can essentially create the illusion of doing things simultaneously, so you can record and play back at the same time. How to do simultaneous record and playback, pause and fast-forward and rewind and stuff like that cheaply and efficiently was the key attribute. In fact, that idea of how you implemented that through a device called a media switch and sort of managed all that flow of data--that became part of the Time Warp patent, which was one of our most important patents. That was one of the first patents that we filed. Figuring that one out was critical, and had not really been done before--simultaneously recording and playing back video in a very low-cost way that "just worked." Maybe somebody had built a massive professional video editing system that cost a million dollars that could do that, but certainly nobody had done it to cost a few hundred dollars, and that was a big breakthrough. The second was the harnessing of the program guide data to actually drive the function of the machine. Prior to that, and still to some extent today, that program guide data was generated by companies who had armies of people that were literally going through newspapers and calling up the TV stations. An entirely manual process of writing down what was on when, and a description of it. It's scary, but I think most of that still happens today. Very labor intensive. They would create a database of stuff and then they would sell that to the newspapers and magazines, so that when you opened the newspaper, it would tell you what was going to be on. We looked at that and thought, "I wonder how accurate it is?" If it's off a little bit, it's not life and death, but, if it's a database that you want to drive a DVR, and when you say, "Get me The Sopranos" or "Get me 24," you are very intolerant of not getting it. So that data has to be accurate. We went to this company, Tribune Media Services, and we said, "We'd like to use your data for this purpose." So we start to use their program guide data, and we had to massage it and figure out what was wrong with it and change it and modify it and bend it into shape for what we wanted to do with it. Then we had to try it out. It was pretty wild and crazy. There were things wrong, and it was not clear how it was all going to work. But we plugged away at it and we finally got it to a place where it was pretty reliable, and you could download and it worked. It could drive the 196 Founders at Work DVR. That had never been done before. Nobody had ever thought of it before. It was a brand new idea. I remember complaining to the team once that we were like 6 months from release of the product and we hadn't recorded anything yet. I said, "Don't you think it would be a good idea to test that out?" And everyone would go, "No. That's easy. That's not the hard bit. The hard bit is pausing and all this kind of stuff." And I'm going, "I know, but if you try and record something, the chances are that it's not going to work and you are going to learn a lot." So finally I persuaded them to record something, and, sure enough, it all fell apart and we had to scramble at the end to make all that work. That idea of driving the thing from this program guide data was brand new. Then we had to decide, "How do you get it?" Today, you can switch on your TV and you get a program guide. It comes down through the TV signal. We thought, "Well, why don't we just do that?" We realized that not all TV signals have it, and you could only get a certain amount of coverage. So we finally decided, "All right, let's get it over the telephone line." We had to put a modem in this thing and it had to call up, and when it called up, we had to have a server at the other end that had all this stuff. It would tell the server, "I'm in ZIP code 94022 and I'm getting Comcast cable and I have the basic service; therefore, send me the program guide for just that." And everybody was different. There were like 65,000 different combinations of program guide that we had to sift through so that you got exactly what you wanted and it matched exactly what your TV service was. And we had to design this thing so nobody could hack into it. We wanted to make sure that nobody went in and stole your TV programs, or, perhaps more importantly, nobody could go in and find out what you were watching, because people don't like other people to know what they are watching on television. It's their business. So we had to make it very secure and very robust. We created a reliable and secure back-end server farm--that we created from nothing-- and nobody had ever done that before in this kind of an environment. Stuff like that was really radical at the time, and even when we released it, most people kind of took it for granted. They hit the TiVo button and they got what they wanted, and there's all this stuff going on in the background they had no idea was going on. We had our fingers crossed. I remember once the thing broke, and we had to literally go in there and change people's DVRs. It happened very early in the company. We responded instantaneously, and our customers hardly knew what had happened and we got them back on air. We looked at each other after that, and we said, "Thank goodness that happened right now, and not 5 years from now." We put in place some things after that that made sure that you could never send data to a TiVo that would break it. Because you have 4.5 million TiVos out there, and if you get something wrong in a software release and you issue the software to all these TiVos and it breaks them, you are in a lot of trouble. So we had to ensure that that was impossible. One of the things we did was this thing called TiVo phone home. It's like controlling satellites that are orbiting Mars. You can only get a certain amount Mike Ramsay 197 of information to them, and if they lose their way, they have to go into a safe mode. So we had this safe mode for TiVo, where it would ignore everything and it would phone back to TiVo and say, "I'm lost." When we contacted it, we would then redownload the software so it could come alive again. Right now it's 4.5, but it has to scale for 10, 20 million. You got them all out there, and it's a massively distributed, incredibly complicated system. So when somebody says, "It's just like a VCR," you want to attack them. Livingston: When did you first start getting users? You raised the first round of money in '97 and then homed in on your plan. Then, you raised a lot more money, right? Ramsay: We raised a lot more money. We were able to get the first round done because we had Jeff and Stewart and they were into it and it wasn't a lot of money. The second round was a lot harder, because we wanted an uptick in valuation and we needed to bring in some more investors. That was a very difficult round. I can't remember all the numbers of what we raised, but the combination of the first and second round was probably $10 or $15 million. Not a huge amount of money. For the third round, I believe we got Paul Allen--I think it was either the third or fourth round. Paul Allen came in with Vulcan and invested a significant amount of money. After Vulcan came in was another interesting time. That was when the media companies started to get interested in us. We raised a lot of money from major movie studios and content holders prior to our IPO. Then we had an IPO; then we got an investment from AOL--$200 million. We did a bunch of other rounds and if you add it all up from then till now, it was about half a billion dollars that we raised. So we were in money-raising mode from day one. Somewhere in that process we hired Dave Courtney as CFO, which I think was one of the most successful hires for us. Dave had not been a CFO; he was an investment banker. I thought, "Though the accounting part of a CFO's job is very important, the capital-raising part is so difficult and specialized. Why don't I find somebody who is really good at that?" So we found Dave, and he joined us. He had a ball raising all that money, and he got us through our IPO. I would say that one of the reasons that TiVo is thriving today is that we were well-capitalized. We were able to power our way through the downturn-- that early 2000 period when Replay went away. We were capitalized enough that we knew we could ride through it. While we had to make a few adjustments to the company, there was never a question that we were going to survive. We knew we were going to survive. Livingston: Tell me about the launch and the first users. Ramsay: We launched at the end of March of 1999. It was the last day of March, and we called it the Blue Moon event. It turns out that month was a blue moon. Because it was such a momentous thing--our first product shipped--we declared it a company holiday. It's still a holiday today. 198 Founders at Work We were manufacturing it through a third-party manufacturer in Milpitas, and we took the whole company over there and we all put on little blue jackets and caps and we watched them making TiVos. That celebration was fun. Prior to that, we had been shipping certain selective units. The previous January, 3 months before, we had launched at CES (Consumer Electronics Show), so people knew about us. We were in this hot debate with Replay, who were trying to claim that they were first, and we were first. We actually released the product and shipped first. There were a bunch of beta users prior to that, including Geoff and Stewart, and of course these things broke and didn't record the programs properly and did all sorts of crazy things. They kept rebooting. We were a bit nervous about giving board members TiVos, but we got through that. We had an arrangement with Philips, and they started shipping through their retail distribution system. We were fortunate because the press loved this idea of a young startup company that was screwing up the media industry, and the press loved this idea that we were locked in battle with Replay. We got a huge amount of publicity. People knew what TiVo was long before we ever put the product out. So we started to sell it and it went well. We had to learn a lot. I remember one weekend, we took the entire company, which was about 60 people at the time, and we divvied them up and went to all the Fry's stores in the Bay Area, because they were selling at Fry's. We set up demo stations and the employees were giving demos. It was great because almost everybody had no experience of what it's really like to sell in a retail store. So we started to do all that stuff, and it began to take off. That was the end of March. By August/September, we had sold about 18,000 units and we were going to IPO. It was not a lot of units, and we were just riding the wave of this bubble that was about to burst. We got in in September of '99 and we got our IPO done and we were oversubscribed and the company's valuation went up to billions of dollars and we thought we had died and gone to heaven. During that period, we did a deal with Sony and we did an important deal with DIRECTV. We started to supply DIRECTV with TiVos. That became a big deal for the company and still is today for that matter. So we started to branch out to some different partnerships there, and one thing led to another, and we grew. Everyone complained that we weren't growing fast enough, and, if the thing was so hot, why did it not just take off? But we were charging $500 or $600 for this thing, and I was pretty happy with how things were going considering that, starting off, we wanted to do this big server and we had scaled it down to a DVR. I thought we'd sell a few thousand, and then we'd go on to the real thing. Now this thing has got a life of its own. People love it and we started to get great feedback. It was interesting because the press who reviewed it... there were two kinds: the technology press, like Walt Mossberg, who hated it because it wasn't techie enough for them; then there was the consumer press, who loved it because it was nice and simple. Mike Ramsay 199 I can't tell you how hard it was to get a bad review. It just tore the company apart if somebody wrote a bad review about TiVo and we read it. "Oh God. How can we deal with this?" It was a gut-wrenching time for the company. As everyone started to review it, some people liked it, some people didn't. But at the end of the day, it worked out just fine. Livingston: Back to your first customers--were there any features you were surprised they wanted as they started using it? Ramsay: The thing that really got them was pausing live TV. That was the hook. You go, "Blah blah blah and it can pause live TV." They'd look at you and go, "Wait a minute. Pause live TV? How do you do that?" "Well, technically, you do it this way and that way." "That doesn't work. You can't pause live TV. It's live!" We couldn't get people to understand it. We'd say things like, "It's not like the actors take a break or anything. You pause live TV." Then you'd show it to them, and we got pretty good at this after a while, where we'd surprise them with this and we'd pause live TV and you could see them going, "Wow. I never thought that would ever be possible." So that was a big catalyst. Once people got that idea, they realized it was something really different. The other things that people wanted to do--and I don't know if it was because we did it and then they liked it or if it was because they asked for it and then we did it--but this idea of a season pass or a wish list where you just put in something--a very small amount of information saying, "I want this"-- and, for the rest of your life, you get it. So if you want to see The Sopranos and you want it every week, you do a Season Pass, and that Season Pass will look out for The Sopranos every time it's broadcast. It's clever enough not to get any repeats, so you only get the real one. And it's clever enough to deal with times changing and durations changing. So if you have a season finale that lasts two hours, TiVo will automatically figure that one out. People loved this idea of "Get me a Season Pass," and then they can forget about it. We expanded that to WishList, which says, "Get me all the Martin Scorsese movies," or stuff like that. "Clint Eastwood westerns." Those were very attractive to people, and over time it became pretty clear that this was something very new and different. Livingston: Tell me a little bit about times that you were most worried about competitors. Ramsay: The Replay thing was definitely an interesting case in point. We were on parallel paths, and it was a bit of a mystery to us how we managed to get on parallel paths. We kept hearing rumors about them, and I'm sure they heard rumors about us. They went out with a very different proposition. Theirs was much more techie. They had no monthly fees; you bought a box. They were really scrappy. We were kind of taking the high ground, and they were down there doing all the dirty tricks to try to compete with us. During that time, both their CEO and myself were getting interviewed by the press, and they had us doing photo shoots together with dueling remote 200 Founders at Work controls. We knew these guys, and there was no hatred, but there was a definite, very intense competitive attitude. Our aim was to get them out of our hair, out of our business. This wasn't, "There's enough room for everybody." This was, "They have to go. They are the enemy and we're not going to let anything stand in the way of us beating them." While that was very angst-ridden and a lot of our employees were very concerned and sometimes upset about what Replay said about us, I think it was a great time for the company because the company learned how to compete. I know, from my standpoint, I had never worked in a company that really competed before. SGI, if it found competition, it went elsewhere. HP was not as competitive back then as it is today. They relied on doing things very new and different, so they differentiated themselves. In those days, they weren't going to say, "You have one of them, I have one of them, I'm going to compete with you, and this is not going to be clean." So we were doing that; we were competing. I look back on that and it was a lot of fun, especially since we beat them. We saw things that they were doing wrong. If you are playing a competitive game, you worry about winning the game, but you are so much in the game that, while you are doing it, you are not thinking, "Oh, gee, I'm going to lose." You are thinking about "How do I win?" And that was very much that spirit. The next big competitive threat was with DIRECTV. DIRECTV decided that, in addition to us, they wanted to do a deal with Microsoft. Microsoft had just bought WebTV, and they were building a DVR. DIRECTV decided they wanted to have that DVR, too. So then all of a sudden DIRECTV was selling both of them. They were under probably pretty similar financial agreements, so for them it didn't make a whole lot of difference who bought which one. Except Microsoft was pouring hundreds of millions of dollars into trying to develop this market, and here's little TiVo with--although we'd raised a lot of money, we didn't have that kind of resource at our disposal. Lo and behold, we found out that we were outselling them by a significant amount. People loved TiVo. The brand was getting known by then, and we were better. We discovered that people preferred what we were doing to Microsoft on a fair and level playing field. It was not our doing; this was DIRECTV marketing it on an equal basis. It got so bad for Microsoft--they were putting so much money into it--that they finally gave up. We thought, "This is great, they gave up. Let's celebrate." We then thought that the consumer electronics companies would come in, and we were worried about that, because we thought it was a natural for Sony. So what we did there was license our technology to them. We got some good license deals and that sort of took that one off the table. Most recently, a big competitive threat is from cable companies and satellite companies, who are entering this market and essentially giving away DVR for free. That's been a big issue for TiVo over the last several years. While TiVo has been able to do deals with several cable and satellite companies, there are competitors like EchoStar against whom we have had to enforce our patents in court. Mike Ramsay 201 More recently, TiVo has done deals with Comcast. It's renewed its deal with DIRECTV, so it's moving in this direction of taking its technology and embedding into those third-party platforms. I think that is going to be a trend for the future. Livingston: Do you think if the networks had realized what you were doing early on that they would have tried to do something about you guys? Ramsay: Oh, they did. That's a whole other story in its own right. Very early on, this notion of digital recording got the attention of the networks, and it was clear that they were concerned about what we were doing. About the same time, we had built a prototype--it was a little thing based on a PC, a little box with a handle--and we'd take it around to show it to people. We had hired a guy called Stacey Jolna, who was from the media industry. He would take me around all these places to meet his contacts and sort of try to convince them that we weren't really a threat--that we were an advantage and there were some advertising opportunities and audience measurements things and all that kind of stuff. After the statutory hugging and talking about their kids and their families and what they've been doing, it was not unusual for them to let us know how they felt about what we were doing and show us the door. "You're evil. Don't come back. You're going to destroy us." We'd see quotes in the newspaper about how we were going to destroy the US economy. People were becoming very irrational. We got threats of lawsuits--all the time, every week. And we had people on our board from NBC and Discovery and all sorts of other media companies. Replay probably did us a fabulous favor when they stepped across the line. There's a line in the sand that those media companies think about. You don't know where it is, but if you step over it, they're going to get you. Replay stepped over it by doing automatic commercial skipping. You didn't even have to fast-forward through the commercials. They just found out where they were and they eliminated them. And they let you share programs over the Internet. That crossed the line. They got sued. They were the bad guy; therefore, we were the good guy. At the end of the day, actually, I think we got a lot of respect from those companies, but it was a difficult time and these are powerful companies that were hell-bent on getting rid of us. To this day, it amazes me that those companies eventually decided to invest in TiVo, actually put money into the company, and probably made the difference between TiVo surviving and not surviving when the Bubble burst. That difference was attributed to Disney, Viacom, Discovery Communications, NBC, Showtime, HBO, and Time Warner. They all put money into the company. They put one representative on the board--NBC has always had a representative, John Hendricks from Discovery was the representative for a lot of the others. There was something like $50 million that we raised from that group of people, and that got us by. Livingston: Do you think they thought, "If we can't beat 'em, join 'em"? 202 Founders at Work Ramsay: I don't know what it was. I still don't quite understand it to this day, but it was fascinating to go through that. Though it was not without its trials and tribulations. I'm not sure if people still get today that the combination of the technology development and the getting to market of a product, the development of a channel and the marketing and the brand building of that product, the management of the media companies and their desire to destroy you, and the management of this highly competitive situation every step of the way, where you had to win every day in the marketplace and worry about intellectual property--if you think about all these massive things that we had to deal with every single day of TiVo's existence, you realize that it was a big deal and not for the faint of heart. You had to kind of learn to have fun with it and not to take it too seriously. Livingston: Thinking back on the early days of TiVo, what surprised you the most? Ramsay: Probably the thing we just talked about. The fact that these media companies got involved and embraced it and invested in it and are involved in it today. I would not have anticipated them doing that. Given their earlier reaction, I would have thought it would be impossible, but it happened. So TiVo's now a media company. It sort of transformed the company into a media company. I think we have an appreciation for what media companies are going through; that helped us develop in a way that didn't cross the line. And I think the media companies have an appreciation for what a young, scrappy, highly competitive technology company in Silicon Valley is trying to do. They know that is a dynamic that is driven by the human spirit; that they ought to embrace it rather than fight it. All the resources they have in the world, all the billions of dollars, can't stop people being creative. There are a lot of companies who, in one way or another, have changed the rules of the game for the better. It's just going to happen. I think we helped a very conservative industry get their minds around that.